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#12
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#122026-10-30Death

What you leave behind

Dying no longer wipes what you carried. It stays behind in a bag for anyone to search, and you start over with almost nothing.

Seen from above and behind, a survivor stands in tall grass next to a green duffel bag; another survivor stands beyond it, a grey hut at the edge of the meadow.
The death bagIn-engine · WIP · Greybox

Until now, dying meant everything you carried was simply gone. Now it stays where you fell.

Seen from above and behind, a survivor stands in tall grass next to a green duffel bag; another survivor stands beyond it, a grey hut at the edge of the meadow.
The death bag2026-10-30In-engine · WIP · GreyboxWhat is left after a death. Everything the survivor carried lies in this bag for 30 minutes, and anyone can search it. The bag is a placeholder model.

The bag

When you die, everything you carried goes into a bag on the ground under your body: your backpack, your hotbar and whatever you held in your hand, each item in the condition it was in. If you die while swimming, the bag floats on the water.

The bag carries your name, and anyone can search it: you, if you make it back in time, a friend who saw you go down, or a stranger who heard the fight. It stays for 30 minutes, or until it has been emptied. A restart does not change that: the bag and its remaining time are kept in the save.

The open panels Nearby, Alex's Bag, Gear and Inventory over a meadow, the survivor standing by the bag and his body in the grass; the bag holds a crowbar, cans, a soda, pills, cloth strips, water and an energy bar, the inventory only cloth strips, a half bottle of water and an energy bar.
Searching your own bag2026-10-30In-engine · WIP · GreyboxSearching your own bag after a respawn. The crowbar and the food are still in it; the backpack holds only the small starting kit.

Starting over

You come back at one of several places on the map, picked at random, so you cannot count on waking up next to your bag. You do not come back empty-handed, but close: two cloth strips, a water bottle that is already half empty and an energy bar. No weapon, no tools.

Not yet

The bag is a placeholder model and hard to spot in tall grass. It still sounds like opening a crate.